As everyone knows, “He who rules the skies…rules at building airplanes and blimps and things”. The small nation of Crumplehorn, scared of being left behind by its European rivals, looks once again to Master Pennington B. Knickernacker XVI to save the day. And Pennington is more than eager to help! Reports say the eccentric businessman, an avid plane enthusiast, is secretly devoting his substantial financial resources to build a fleet of flying machines that surpasses all others. - He has entrusted his grand designs to an exclusive group of industrialists known only as the Planecrafters. Fiercely independent, these Planecrafters battle amongst themselves to create the most efficient, and profitable, plane-building operation. And, as the other saying goes, “to the victor…go the money and lots of fancy stuff.”
Two to four players assume the roles of Planecrafters working for the Knickernacker estate. Players compete to hire the best employees, assemble the most productive factory, and deliver planes to Master Pennington. Maybe the planes they build aren’t always the prettiest (or even symmetrical). That’s O.K. Master Pennington doesn’t mind.
Object of the Game
Players earn crowns, the native currency of Crumplehorn, primarily by selling planes. Better planes sell for more crowns. But what really makes a factory succeed is its workers. Hiring employees for your factory will cost you crowns, but they will also be a great investment. Employees can speed the production of planes, help you find better parts, sabotage your opponents’ factories, or receive crowns from the bank. At the end of the game, the player with the most crowns wins.